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SILKSEA

SERVICE / WEBGL EXPERIENCES

WebGL experiences designed for the page around them.

Real-time graphics are most convincing when they belong to the page rather than sitting behind it. SILKSEA uses WebGL and Three.js to connect particles, sourced 3D forms, shaders, typography, and input with the surrounding content, motion language, and release constraints.

MEDIUM
WebGL, Three.js, shaders, particles, and sourced 3D forms
USE
Interactive homepages, launch features, visual fields, and prototypes
DELIVERY
Progressive loading, responsive behavior, fallbacks, and public release

01

Real-time graphics should serve the central idea.

A WebGL scene earns its place when it changes how the page is understood. Form, density, camera, light, timing, and interaction are composed with the same hierarchy as the interface, so the scene reinforces the subject instead of becoming an unrelated technical showcase.

That relationship begins before implementation. The visual system is tested through movement, negative space, assembly, interruption, and return—not approved from a still frame alone.

02

What can be built in the browser

  1. 01

    Particle and point-cloud systems

    Surface-sampled forms, controlled density, custom shaders, magnetic fields, deconstruction, and reconstruction designed as one motion system.

  2. 02

    Interactive 3D forms

    Sourced or custom geometry responding to pointer, touch, scroll, time, and page state without separating the visual from the interface around it.

  3. 03

    Shader-led visual fields

    Refraction, light, distortion, caustic detail, and procedural motion used with restraint to support typography and content.

  4. 04

    Creative technology prototypes

    Focused browser studies that answer the difficult visual and interaction questions before a complete production build begins.

03

The production system matters as much as the scene.

A public WebGL experience must remain composed beyond the ideal desktop. Loading, screen density, idle behavior, input, and graceful fallback are bounded deliberately so the visual can stay responsive without taking the rest of the page with it.

SILKSEA's live homepage demonstrates that approach through a multi-form particle field that assembles immediately, waits until the form is stable before responding, deconstructs through input, and reforms around the next model while the surrounding page remains readable.